Team

People behind the games

A small indie team without extra noise. We make strange, fun and experimental games that are quick to understand and fun to talk about.

Small team

Honest scale

We don't have a huge department, but we have live projects, fast iterations and a clear link between idea, prototype and release.

Roster

Team

Flipsizze

Flipsizze

Programming & System Design

Turns ideas, mechanics, interfaces and chaos into working game prototypes.

Renwrenn

Renwrenn

3D Art & Visual Worlds

Helps games take shape: objects, environments, characters and atmosphere.

Jordjii

Sound Design

Adds sounds that make clicks, rewards and strange moments feel alive.

Collaboration

We work through specific tasks

We don't promise permanent positions. When external contribution is needed, it's easier to open a small fixed-scope task with a clear outcome.